I name-drop FTL, because the game clearly has been inspired by it, but in fact Massive Damage (the developers) appear to have nothing to do with it…
STILL, it looks very nice, and within a few days they’re almost at their goal. It seems they WILL reach their goal, and it’s just a matter of how much over it they will go.
I see capital ships with turn-based combat, away teams involved in turn based combat, base building, and characterisation. So… Star Trek-style space battles, Star Trek-style ground combat, Deep Space Nine (that is… Star Trek-style) space station control, and sci-fi crew members … kinda like Star Trek, but we could also throw Firefly or something like that in there as a comparison too.
That’s a backin’. (HERE)