Another game I got to pull out last weekend was City of Horror. This is really a great game. The basic idea is this:
There has been a zombie apocalypse. A bunch of survivors are holed up in a section of the city, waiting for a rescue helicopter that will arrive in 4 hours. The zombies are coming. You control 3 or 4 of the survivors. You need to collect an antidote for each one of your survivors, and then have the most points by the time the helicopter arrives.
Meanwhile, the zombies are coming and there is basically no way to stop them from eating someone … the question is simply – who? For that, the players must argue, negotiate, swindle, form voting blocs, secure power, bribe and generally do anything possible to make sure it’s not their character’s corpse slowing the zombies down one more hour. The few items that the survivors have cobbled together – guns with precious few bullets, cans of food, the antidotes, molotov cocktails, flares, they can be used to try and stave off the inevitable, or used in the negotiations…
I really like the look of this game. It starts like this:
and ends like this:
To really appreciate it, though, you should see it in action. You just can’t explain the way the desperate negotiating works without an example. We recorded most of our game, and I have edited together the best bits for your viewing pleasure! Captions and Annotations are your friend!