The strange thing about Mirror’s Edge is that it was critically panned at the time but embraced by the player-base that picked it up. Over time it picked up steam as more people (who originally avoided it due to poor reception) tried it out. It was really an excellent game. Now, 3.5 years later, critic sites are foaming at the mouth for the sequel… go figure.
If you want to know my thoughts on Mirror’s Edge when it was first released, click here (although re-reading it my writing style back then was pretty damn uneven…) The gist of my review was this: The combat and story should have been much better, but the rest of the game was tons of fun.
So, for this sequel to rock, they just need to put a bit more effort in to the combat system (and it looks like they have done that) and actually cash-in on the interesting world they have built with an interesting story. There is no telling if they’ve done that.
Oh… and make it work with the Oculus Rift. Afterall, somebody already has done that with the original: